I got this problem. I created a wall as an unit and not as a doodad, I show the pictures so you understand what is the problem (and I hope how to solve it).
In editor:
ah now i get it, didnt see that one screenshot was in editor and the other wasn't. i had a similiar problem. i have fixed it by arranging them on the grid (is a option) and just resize them so that everything fits.
I got this problem. I created a wall as an unit and not as a doodad, I show the pictures so you understand what is the problem (and I hope how to solve it). In editor:
In game:
pick it up, hold shift place as you wish
@FunkyUserName: Go
Does not work :(
The problem is that in editor units are placed correctly, in game they aren't.
@nostradamus1915: Go
open properties and select ignore placing conditions or something like that
@FunkyUserName: Go
Already did that
@nostradamus1915: Go
ah now i get it, didnt see that one screenshot was in editor and the other wasn't. i had a similiar problem. i have fixed it by arranging them on the grid (is a option) and just resize them so that everything fits.
@FunkyUserName: Go
Ok now it works perfectly, thanks man!