but the solution stated of raising or lowering the height didn't work for me at all, anyone have ideas for this? I might need to make a trigger that searches for the nearest non water point and pops the item there.
EDIT: Nevermind, I fixed it by giving the unit actors of every item the SoP Water Plane site operator.
This makes floating items, but it's totally fine. They can be grabbed and work properly now
Hey I went looking around and this is the closest I could find ; http://www.sc2mapster.com/forums/development/data/86997-items-cant-be-picked/
but the solution stated of raising or lowering the height didn't work for me at all, anyone have ideas for this? I might need to make a trigger that searches for the nearest non water point and pops the item there.
EDIT: Nevermind, I fixed it by giving the unit actors of every item the SoP Water Plane site operator.
This makes floating items, but it's totally fine. They can be grabbed and work properly now