I have a unit that is meant to spawn other units when it gets the final hit on an enemy; I intended to accomplish this by making it apply a Buff with a Damage Response to Fatal damage, but in practice it seems this does not always work- I tested my map and sometimes, maybe 1/4 of the time, nothing happened :S
I'm wondering how to make this work, or if there's a better way to do On-Kill effects. Any help would be appreciated
best way is the fatal damage response (data only). can you narrow it down when nothing happens? did you check all flags for damage response? can you show us your behaviour settings?
Hm, changing my Fatal Damage Response to a proper Death Response seems to have fixed the issue; Honestly i had no idea that there was such a thing as a proper "Death Response", i might have to go back through my map now and change some things. I'm still not sure why the change fixed my problem, however.
The on-kill effect is being done by a weapon that uses a Set of two Effects, the Apply Behavior effect for my buff and then "Probe - Particle Beam (Damage)", in that order. I checked the stats for the Weapon to make sure the Damage Point was low enough, that the Backswing was appropriately low and that the random delays weren't too high, etc. etc.
I'm going to keep looking through the Data Editor to see if i can figure out what caused the problem, if i manage to find it (And it turns out to be something people might want to know about if they read this thread) then I'll make sure to reply again with whatever it was; Thanks for the help!
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I have a unit that is meant to spawn other units when it gets the final hit on an enemy; I intended to accomplish this by making it apply a Buff with a Damage Response to Fatal damage, but in practice it seems this does not always work- I tested my map and sometimes, maybe 1/4 of the time, nothing happened :S
I'm wondering how to make this work, or if there's a better way to do On-Kill effects. Any help would be appreciated
@Enigmapfhor: Go
best way is the fatal damage response (data only). can you narrow it down when nothing happens? did you check all flags for damage response? can you show us your behaviour settings?
It's not in damage response. It's in Modification -> Combat -> Death Response -> Effect
Hm, changing my Fatal Damage Response to a proper Death Response seems to have fixed the issue; Honestly i had no idea that there was such a thing as a proper "Death Response", i might have to go back through my map now and change some things. I'm still not sure why the change fixed my problem, however.
The on-kill effect is being done by a weapon that uses a Set of two Effects, the Apply Behavior effect for my buff and then "Probe - Particle Beam (Damage)", in that order. I checked the stats for the Weapon to make sure the Damage Point was low enough, that the Backswing was appropriately low and that the random delays weren't too high, etc. etc.
I'm going to keep looking through the Data Editor to see if i can figure out what caused the problem, if i manage to find it (And it turns out to be something people might want to know about if they read this thread) then I'll make sure to reply again with whatever it was; Thanks for the help!