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So i have Uints with Auras in my map that can be turned on and off and that cost energy over time.
problem im having is that when the Units Energy reach ZERO the aura stays on , it should turn off ,
I think i might need a validator to make it turn off automatically? or some other way , I just cant figure it out.
any help would be nice
Look what the buff of the ghost Cloak uses. If the Buff applied is removed by a validator the ability automatically turns off.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
So i have Uints with Auras in my map that can be turned on and off and that cost energy over time.
problem im having is that when the Units Energy reach ZERO the aura stays on , it should turn off ,
I think i might need a validator to make it turn off automatically? or some other way , I just cant figure it out.
any help would be nice
Look what the buff of the ghost Cloak uses. If the Buff applied is removed by a validator the ability automatically turns off.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg