Is Warpable not working, is this some sort of bug?
I've tried adding Immortals to Warp Gates. But they're appearing instantly without requiring pylon power.
It's the same thing that happens when the unit you're trying to add doesn't have the Warpable ability.
Yet I'm certain it has it.....
[b]After testing the Theory it's some sort of bug by using a duplicated unit with the same abilites[/b]
Yes it is a f*ing bug.
It appears that abilities that have been removed in one set of dependancies that are higher will still register as still being present in the editor. Making it Impossible to use those abilities.
Is Warpable not working, is this some sort of bug?
I've tried adding Immortals to Warp Gates. But they're appearing instantly without requiring pylon power. It's the same thing that happens when the unit you're trying to add doesn't have the Warpable ability.
Yet I'm certain it has it.....
[b]After testing the Theory it's some sort of bug by using a duplicated unit with the same abilites[/b]
Yes it is a f*ing bug.
It appears that abilities that have been removed in one set of dependancies that are higher will still register as still being present in the editor. Making it Impossible to use those abilities.
Anybody know how to counter this bug?
For a start the Warp Train type ability always requires a power source not matter what...
Maybe you could expain how your ability is set up to create the immortals.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg