My roommate pointed this out to me when he first started working in the SC2 Editor, but all of the unique hero units seem to be missing. For example, unless you load an old map (for example this thread), Zeratul is not anywhere in the data editor.
Is there something we are missing, or did they actually get removed?
When you make a new map, check 'Use Campaign Data'. This will set up the map to use the campaign dependency which is where the data for all sorts of campaign specific stuff is. Alternatively, add the campaign dependency manually to a map already in progress via clicking File - Dependencies.
@Nallethe: Go It seems you have to change your Dependencies. Blizzard keeps separate mods which you can use so you have access to different things. Multi mods only allow access to multiplayer units and stuff, while campaign mods allow access to what you want. There are also different mods for Wings of Liberty and Heart of the Swarm, so you can select the one that is best for what you want.
In the editor you can change the mods used by your map by clicking File -> Dependencies.
My roommate pointed this out to me when he first started working in the SC2 Editor, but all of the unique hero units seem to be missing. For example, unless you load an old map (for example this thread), Zeratul is not anywhere in the data editor.
Is there something we are missing, or did they actually get removed?
Thanks.
@Nallethe: Go
When you make a new map, check 'Use Campaign Data'. This will set up the map to use the campaign dependency which is where the data for all sorts of campaign specific stuff is. Alternatively, add the campaign dependency manually to a map already in progress via clicking File - Dependencies.
@Nallethe: Go It seems you have to change your Dependencies. Blizzard keeps separate mods which you can use so you have access to different things. Multi mods only allow access to multiplayer units and stuff, while campaign mods allow access to what you want. There are also different mods for Wings of Liberty and Heart of the Swarm, so you can select the one that is best for what you want.
In the editor you can change the mods used by your map by clicking File -> Dependencies.
Perfect, thanks.