I have floating rocks in my map that are pretty high above base height. Problem is, at certain points the camera is blocked by said floating rocks. Why doesn't it fade like its supposed to? The model is set to show occlusion and I have tried modifying the occlusion height in the actors data tab and I can't get it to respond. How do I get it to fade so it doesn't take up my whole screen?
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I have floating rocks in my map that are pretty high above base height. Problem is, at certain points the camera is blocked by said floating rocks. Why doesn't it fade like its supposed to? The model is set to show occlusion and I have tried modifying the occlusion height in the actors data tab and I can't get it to respond. How do I get it to fade so it doesn't take up my whole screen?
i think occlusion only works when a unit is behind the model...
@bulletbutter: Go
@xxxDisturbedxxx: Go
Goes a bit further than that, slightly.
Your boulders/rocks Must be set to HIDE and your UNITS must be set to SHOW. If the units are set to NONE... no occlusion.