I am having a very interesting problem. In some custom maps I released using a mod, overlords are being very annoying. When online and playing, overlords have the same speed as when upgraded right off the bat, but when I test the local file logged into the editor, their speed is normal. What the heck is my problem?
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Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
do they gain extra speed when doing the upgrade? is researching the upgrade possible? do your online dependencies have other dependencies than your local files? do you have any triggers changing upgrades? Different AI in play?
I doubt it is upgrades, because the speed value is not displayed with a yellow color, the mod entirely consists of data, so I am inclined to think that it is some sort of weird dependency conflict that is really hard to find.
EDIT: I fixed it, I slightly modified the normal values by like, 1 tenth difference, and it worked for whatever reason, it would reset to normal values in detail mode, but it wouldn't in table mode.
Rollback Post to RevisionRollBack
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
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I am having a very interesting problem. In some custom maps I released using a mod, overlords are being very annoying. When online and playing, overlords have the same speed as when upgraded right off the bat, but when I test the local file logged into the editor, their speed is normal. What the heck is my problem?
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
do they gain extra speed when doing the upgrade? is researching the upgrade possible? do your online dependencies have other dependencies than your local files? do you have any triggers changing upgrades? Different AI in play?
I doubt it is upgrades, because the speed value is not displayed with a yellow color, the mod entirely consists of data, so I am inclined to think that it is some sort of weird dependency conflict that is really hard to find.
EDIT: I fixed it, I slightly modified the normal values by like, 1 tenth difference, and it worked for whatever reason, it would reset to normal values in detail mode, but it wouldn't in table mode.
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"