HEy guys, i have no idea how to do this. How do you scale a unit size or the effect radius (eg NUKE)
thanks crazy
Find the actor related to the model related to the unit or effect. For instance, if you want to make a large zealot, you would go to actors and find "Zealot" with the actor type unit. This actor relates to the "Zealot" model, so open the models tab and find the appropriate model. Now you should see, under table view, "Scale Maximum" and "Scale Minimum." This is how big the model is - change both values to make it the size you want. The default values in this case were .9 in all dimensions, so to make it twice as big in every direction, make each value 1.8.
HEy guys, i have no idea how to do this. How do you scale a unit size or the effect radius (eg NUKE)
thanks crazy
Find the actor related to the model related to the unit or effect. For instance, if you want to make a large zealot, you would go to actors and find "Zealot" with the actor type unit. This actor relates to the "Zealot" model, so open the models tab and find the appropriate model. Now you should see, under table view, "Scale Maximum" and "Scale Minimum." This is how big the model is - change both values to make it the size you want. The default values in this case were .9 in all dimensions, so to make it twice as big in every direction, make each value 1.8.
What about the nuke explosion radius? not just the size of the nucleur bomb?
Just find the relevent actor and just increase the scale.
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