When a player unit kills an enemy unit, it is awarded 33 experience and I have Shared Fraction+ set to Kills: 5. What I am trying to accomplish is that when a unit kills an emeny, the killing unit earns full experience while all other units in a range of 8 gain roughly 1/2 of the full experience (which should be 16.5). But something strange happens.
Each unit starts at level 1 with 0/200 experience. The killing unit's experience is set to a negative amount of -128 and each kill after slowly gets that unit out of the negative experience. Each level up requires 200 additional experience. Why does the killing units level get set to 0 and it has a negative experience amount while the other units gain more than the desired experience (40 instead of the points I need at 16.5)?
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A sharing value of 1 is 100% exp is being given to allies. 5 is your unit giving 500% of the exp to the allies. The exp share splits the exp between your unit and the allies. So a value of 0.5 would give your unit 16.5 exp while the other 16.5 will be shared equally among the allies.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
When a player unit kills an enemy unit, it is awarded 33 experience and I have Shared Fraction+ set to Kills: 5. What I am trying to accomplish is that when a unit kills an emeny, the killing unit earns full experience while all other units in a range of 8 gain roughly 1/2 of the full experience (which should be 16.5). But something strange happens.
Each unit starts at level 1 with 0/200 experience. The killing unit's experience is set to a negative amount of -128 and each kill after slowly gets that unit out of the negative experience. Each level up requires 200 additional experience. Why does the killing units level get set to 0 and it has a negative experience amount while the other units gain more than the desired experience (40 instead of the points I need at 16.5)?
A sharing value of 1 is 100% exp is being given to allies. 5 is your unit giving 500% of the exp to the allies. The exp share splits the exp between your unit and the allies. So a value of 0.5 would give your unit 16.5 exp while the other 16.5 will be shared equally among the allies.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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