This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
I've created an aura, using a custom model. It however sometimes goes underneath the ground.
How do I raise it a bit or get it always stay above ground? Here is a screenshot:
Add a site operation that adds a Z offset to the actor. Search "higher by" in the actors and you find a few Blizzard created, duplicate one and alter the offset value.
A SOp(Shadow) might also be what you want.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
You can also create an actor event.
Actor Creation
Set Height +0.2
Or any other value. This only works if you are not using site opperations.
I've created an aura, using a custom model. It however sometimes goes underneath the ground.
How do I raise it a bit or get it always stay above ground? Here is a screenshot:
Add a site operation that adds a Z offset to the actor. Search "higher by" in the actors and you find a few Blizzard created, duplicate one and alter the offset value.
A SOp(Shadow) might also be what you want.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
You can also create an actor event.
Actor Creation
Set Height +0.2
Or any other value. This only works if you are not using site opperations.