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Hey, I have a couple of channeled effects like for example the medivac healing. The problem is, that the channeling unit won't stop channeling once the target unit dies. Which basically makes it useless and vulnerable.
Add a periodic validator, which checks, if the target is alive (or hp > 0)
Hey, I have a couple of channeled effects like for example the medivac healing. The problem is, that the channeling unit won't stop channeling once the target unit dies. Which basically makes it useless and vulnerable.
Add a periodic validator, which checks, if the target is alive (or hp > 0)