I have some trees i want to fade when I am behind them BUT they also fade when I am in front of them, what could be causing this issue? I have some very similar trees and they work perfect.
The full size tree work perfect.
They are copies of each other, some fields are modified.
Edit: the problems seams to be in the model file :( When i changed to the big tree model they problem was fixed but is not the correct model :(
Is it hard to fix this issue?
I i kinda figured it out, its the height of the tree that its based on, if i increase the height of the model then it changes. Any suggestions how to fix that ? :D Maybe there are some fields or maybe i can fool it some other way.
Edit: Been trying to fix it allot now without any success :( badly need help thanks!
you might try to experimate with the radius and occlusion height of the tree unit. i think (!) it has to do with the sphere of the model (can be easily changed with 3dsmax, no big knowledge needed), but i really don't know. be happy not using opacity and occlusion together because that shows some strange behaviour (no selection radius of units behind, some effects are hidden, some not ..)
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I have some trees i want to fade when I am behind them BUT they also fade when I am in front of them, what could be causing this issue? I have some very similar trees and they work perfect.
The full size tree work perfect.
They are copies of each other, some fields are modified.
Edit: the problems seams to be in the model file :( When i changed to the big tree model they problem was fixed but is not the correct model :(
Is it hard to fix this issue?
I i kinda figured it out, its the height of the tree that its based on, if i increase the height of the model then it changes. Any suggestions how to fix that ? :D Maybe there are some fields or maybe i can fool it some other way.
Edit: Been trying to fix it allot now without any success :( badly need help thanks!
Still need help with it. If somebody have any clue then give it ;)
@Sherlia: Go
you might try to experimate with the radius and occlusion height of the tree unit. i think (!) it has to do with the sphere of the model (can be easily changed with 3dsmax, no big knowledge needed), but i really don't know. be happy not using opacity and occlusion together because that shows some strange behaviour (no selection radius of units behind, some effects are hidden, some not ..)