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So if the player has the minerals, it subtracts them, but even if they have no minerals it will still fire (training units and upgrades).
This didn't happen before and I have no idea whats changed to cause this, anyone know?
First guess: ignore build cost flag
2nd guess: some weird linking problem (kinda hard to figure out sometimes)
So if the player has the minerals, it subtracts them, but even if they have no minerals it will still fire (training units and upgrades).
This didn't happen before and I have no idea whats changed to cause this, anyone know?
First guess: ignore build cost flag
2nd guess: some weird linking problem (kinda hard to figure out sometimes)