I am making an RPG and have created heroes and a dialog to pick them. The trigger I have after the player picks the "confirm selected hero" button is:
> Unit - Create "Hero" for (triggering player) at "start location"
After the unit is created my camera pans to it's location... Well, it all works fine and my hero is created. the Problem is... THEN my hero fades out and I see a (I guess you would call it a progress bar) thingy under the units health bar. It's like my hero requires a construction time or something. I don't want that, I just want my unit to be created instantly. I've looked all over the data editor and come up empty. Please help any way you can! Thanks- Gothi
The Action at the end of his system implies the Create Unit and mine looks like this:
Unit - Create 1 Heroes[Dialogue Player Choice[(Triggering player)]] for player (Triggering player) at (Center of Starting Location (Players)) facing 270.0 degrees (No Options)
This action works and my unit is created, but it takes the unit like 10 seconds (with a construction timer bar under the unit's health bar) for the unit to pop up under the player's control and be visible and functioning... Is that an error on my part in the data editor when setting up my hero units? Did I change them to something that has like a global construction timer or something, because every hero I pick takes the same amount of time to "load."
I just attached a screenshot below of what my unit looks like. When that gray bar reaches 0 the unit fades in and is able to be controlled.
Ah, nevermind... what you see in the screenshot is the Valerian Incapacitated 02 loading itself on map startup for some reason... still don't know how to fix that, but I've worked my way around it for now.
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I am making an RPG and have created heroes and a dialog to pick them. The trigger I have after the player picks the "confirm selected hero" button is:
> Unit - Create "Hero" for (triggering player) at "start location"
After the unit is created my camera pans to it's location... Well, it all works fine and my hero is created. the Problem is... THEN my hero fades out and I see a (I guess you would call it a progress bar) thingy under the units health bar. It's like my hero requires a construction time or something. I don't want that, I just want my unit to be created instantly. I've looked all over the data editor and come up empty. Please help any way you can! Thanks- Gothi
i think i reply for most of sc2mapster when i say this
?
@GothiThePriest: Go
Ok, sorry, to go more in depth... I am using TurokHunter22's Advance Dialog Tutorial - RPG Hero Selection, which can be found here: http://forums.sc2mapster.com/resources/tutorials/13048-trigger-advance-dialog-tutorial-rpg-hero-selection/#p8
The Action at the end of his system implies the Create Unit and mine looks like this:
Unit - Create 1 Heroes[Dialogue Player Choice[(Triggering player)]] for player (Triggering player) at (Center of Starting Location (Players)) facing 270.0 degrees (No Options)
This action works and my unit is created, but it takes the unit like 10 seconds (with a construction timer bar under the unit's health bar) for the unit to pop up under the player's control and be visible and functioning... Is that an error on my part in the data editor when setting up my hero units? Did I change them to something that has like a global construction timer or something, because every hero I pick takes the same amount of time to "load."
I just attached a screenshot below of what my unit looks like. When that gray bar reaches 0 the unit fades in and is able to be controlled.
Ah, nevermind... what you see in the screenshot is the Valerian Incapacitated 02 loading itself on map startup for some reason... still don't know how to fix that, but I've worked my way around it for now.