I have a High Templar with a weapon and some abilities. The weapon is the Karass weapon, Psi Discharge, but for some reason, when it's on the HT, units don't respond when they're hit by it. They take damage like normal, but they don't engage. The same happens with one if his abilities, a custom ability that does damage to a single target. How can I make the enemy unit turn and engage the HT?
I have a High Templar with a weapon and some abilities. The weapon is the Karass weapon, Psi Discharge, but for some reason, when it's on the HT, units don't respond when they're hit by it. They take damage like normal, but they don't engage. The same happens with one if his abilities, a custom ability that does damage to a single target. How can I make the enemy unit turn and engage the HT?
From my understanding this should be the Notification- Flags for the damage effect. Try to enable the acquire and flee flags and look what happens.
@Kueken531: Go
it worked! thanks, this has been bugging me for a long time. I don't know why karass's weapon doesn't have that already.