I have a wall that change model when it get hit below 70% life (actor event) but i cant find an event that triggers when a unit gain hp (healer/repaired). Anybody that might know how to swap models on life gain in actor events?
The buff is based on a validator, it then uses a State Monitor actor for the logic (more validators) before using Queried type actors to make the visuals.
Have a timer that when it expires recreates itself.
Have when the timer expires it does the model swap but use a validate unit term. Use a Unit Compare Vital validator to chack if the unit has enough hp.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I have a wall that change model when it get hit below 70% life (actor event) but i cant find an event that triggers when a unit gain hp (healer/repaired). Anybody that might know how to swap models on life gain in actor events?
I'd say look at the terran building buff that makes them burn.
You can trigger the actor event from a similar buff
Use a Validate Unit term behind a cycling timer system.
@Rileyb80: Go
The buff is based on a validator, it then uses a State Monitor actor for the logic (more validators) before using Queried type actors to make the visuals.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Sorry, i dont get that at all DrSuperEvil:-)
And the terran building burnout thing is not possible to use either.
@Sherlia: Go
Have a timer that when it expires recreates itself.
Have when the timer expires it does the model swap but use a validate unit term. Use a Unit Compare Vital validator to chack if the unit has enough hp.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Good, worker like a charm.