How do you make a flying unit such as Tassadar or broodlord appear on the ground instead of up in the air? I have made it so he acts and moves like a ground unit, but he still appears floating in the air.
Tassadar's height could already be at 0, I assume that the space between him and the ground is included in the actual model. you might want to change his height to a negative value to fix this
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How do you make a flying unit such as Tassadar or broodlord appear on the ground instead of up in the air? I have made it so he acts and moves like a ground unit, but he still appears floating in the air.
Change the height on the unit in the Data Editor.
@RealNewNewbie: Go
set UI height = 0
Tassadar's height could already be at 0, I assume that the space between him and the ground is included in the actual model. you might want to change his height to a negative value to fix this