I saw its possible somewhere, I just can't remember where (and it was pretty complicated), issuing orders to a unit from anther units command card.
I'm making a SP mission, with two heroes and I thought it would be a nice game-play touch if you could command abilities for both of them from the same card (say, 1 has blink and the other has snipe. Right now you will need to tab between the heroes quite a lot to utilize that, if you could just use both from the same command card could make game-play much more fluid no?)
Help please :)
Maybe you could use triggers? Give Hero 1 a dummy ability that doesn't do anything, and have a trigger activated by clicking it that orders Hero 2 to use snipe, and then Hero 2 has a second dummy ability that triggers Hero 1 to use Blink? I don't know, though, I've never tried anything like this.
Dgh64 is right that is one way to do it. and by far the easier way to do it. I'd imagine using only the data editor could be done, but off to top of my head I believe you first would have to use a search for the units you wanted to issue the order to and then an issue order effect, probably with some validators mixed in to make sure your search found the right unit. However I've never done it this way, I find that triggers are more efficient with certain things (in terms of editing time). If you would still like an example ill post one just let me know.
I'm thinking if you only need it for 2 heroes and don't need it to scale, why not just create a master abilities card on the 2nd or 3rd level card of both units? Then you can probably find a way to default to the card if they are in the same Unit Group or something of that sort.
I saw its possible somewhere, I just can't remember where (and it was pretty complicated), issuing orders to a unit from anther units command card. I'm making a SP mission, with two heroes and I thought it would be a nice game-play touch if you could command abilities for both of them from the same card (say, 1 has blink and the other has snipe. Right now you will need to tab between the heroes quite a lot to utilize that, if you could just use both from the same command card could make game-play much more fluid no?) Help please :)
Maybe you could use triggers? Give Hero 1 a dummy ability that doesn't do anything, and have a trigger activated by clicking it that orders Hero 2 to use snipe, and then Hero 2 has a second dummy ability that triggers Hero 1 to use Blink? I don't know, though, I've never tried anything like this.
@dgh64: Go
Dgh64 is right that is one way to do it. and by far the easier way to do it. I'd imagine using only the data editor could be done, but off to top of my head I believe you first would have to use a search for the units you wanted to issue the order to and then an issue order effect, probably with some validators mixed in to make sure your search found the right unit. However I've never done it this way, I find that triggers are more efficient with certain things (in terms of editing time). If you would still like an example ill post one just let me know.
I'm thinking if you only need it for 2 heroes and don't need it to scale, why not just create a master abilities card on the 2nd or 3rd level card of both units? Then you can probably find a way to default to the card if they are in the same Unit Group or something of that sort.
Unrelated: I was drawn to this post because it said one for two.