Okay, good news is, my projectile doesn't launch from the ground, but that's probably like that cause I set a minimum height to my projectile.
But now I have another problem, after trying countless times, different weapon filters, I cannot find the one that sets it so that the projectile that shoots from Raynor's gun. It's an ability, and it works fine, I just don't know if I'm placing the Launch Attachment at the right actor, or I'm picking the wrong Launch Attachment, any help?
Raynor's gun, the sniper rifle.
EDIT: I have searched previously, but the answers I've gotten are really vague.
Something with respect to sight operators but I haven't messed with that for a long time so that's really all I can give you. Maybe someone else can answer your question better. It's most likely the actor not the weapon/ability though the actor may be linked to the effect of the weapon/ability.
Do you see the topmost Token fields? Set the Launch Effect to your launch missile effect. For other projectiles, you might also need the Impact Effect, but if you try to create the fireball according to my tutorial, you can skip that.
Okay, good news is, my projectile doesn't launch from the ground, but that's probably like that cause I set a minimum height to my projectile.
But now I have another problem, after trying countless times, different weapon filters, I cannot find the one that sets it so that the projectile that shoots from Raynor's gun. It's an ability, and it works fine, I just don't know if I'm placing the Launch Attachment at the right actor, or I'm picking the wrong Launch Attachment, any help?
Raynor's gun, the sniper rifle.
EDIT: I have searched previously, but the answers I've gotten are really vague.
@Frozen_Shadow: Go
Something with respect to sight operators but I haven't messed with that for a long time so that's really all I can give you. Maybe someone else can answer your question better. It's most likely the actor not the weapon/ability though the actor may be linked to the effect of the weapon/ability.
Try Weapon 00. Check your action actor launch sites.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
There, I have put my fields. My actor is an action actor.
Your Events+ seem to be empty; you probably chose the wrong base for your actor.
You shouldn't need to change anything else; the Launch Attachment Query should default to Weapon 00.
Thank you, I'll try it out. This ability is actually the Fireball ability.
EDIT: I think I did it wrong.
Bump!
Do you see the topmost Token fields? Set the Launch Effect to your launch missile effect. For other projectiles, you might also need the Impact Effect, but if you try to create the fireball according to my tutorial, you can skip that.
Omg I love you, it's fixed! :D Thanks a lot!