Well if you want step by step, then you'll certainly need to give more details. Such as what is the range indicator being used for? An ability? A weapon? Detection radius? etc.
Still more information needed, which is why it'd be best if you posted what you're trying to make. Such as should it be visible at all times, or only when selected? Should it be visible by only allies/enemies/neutral/all?
I'd like someone to explain me step by step how to give unit range indicator.
Well if you want step by step, then you'll certainly need to give more details. Such as what is the range indicator being used for? An ability? A weapon? Detection radius? etc.
@MaskedImposter: Go
Weapon
Still more information needed, which is why it'd be best if you posted what you're trying to make. Such as should it be visible at all times, or only when selected? Should it be visible by only allies/enemies/neutral/all?
@MaskedImposter: Go
Whenever selected, only visible to owner. Sorry didn't give required intel, thought it's easier stuff I just can't find.
Bump
@ZenonMalinowski: Go
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Solved by adding event to unit i wanted to have range.