i basically gave a small unit the raven seeker missle ability but he doesn't move or anything when he casts it, i want to give the castor an animation how do i do this?
The animation used is defined in the Actor of the unit, specifically the Events - field. Try to have a look at some examples, which use animations for an ability, for example the High Templar's abilities. If you open his events, you will most likely see multiple entries like this:
Abil.PsionicStorm.SourceCastStart
AnimPlay Spell C
...or something similar. This event triggers when casting the ability and plays an animation of the model. Of course, this does only work, if the model has the desired animation. You can look up accessible animations for each model in the previewer.
i basically gave a small unit the raven seeker missle ability but he doesn't move or anything when he casts it, i want to give the castor an animation how do i do this?
The animation used is defined in the Actor of the unit, specifically the Events - field. Try to have a look at some examples, which use animations for an ability, for example the High Templar's abilities. If you open his events, you will most likely see multiple entries like this:
...or something similar. This event triggers when casting the ability and plays an animation of the model. Of course, this does only work, if the model has the desired animation. You can look up accessible animations for each model in the previewer.
And in the worst case you can always synthesize some visuals using attachments.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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