The only thing I can think of is Armor Reduction or something like that in the Damage Effect, which you can set to 0 for it to ignore armor, but I'm not entirely sure that's what you're looking for. The "Allows you to see it's value" is throwing me off, seeing as you never see armor effectiveness in-game on damage effects, and in case that's not what you're looking for, please explain :/
But I'm remaking a WC3 style armour system however that means I need to void the current armour system that sc2 uses.
I remember there was a flag or something that allowed me to ignore or turn off the way that SC2 works with armour which means I can use the armour value as a dummy so people can still see armour amounts but it's actually done using buffs.
I have done this before but my project was deleted before when I lost my harddrive then again when 1.5 came out. I remember doing using the data editor to do it and I seem to remember it being flag and it being simple.
So I'm not sure if the 1.5 changes moved it or I am blind and looking at it right now.
So in effect what I want to do is make 5 attack ignore 20 armour and still do 5 damage which a buff can then negate some of the damage instead.
@Rileyb80: Go You want what Mighy said, the Armor Reduction for all the damage effects you use must be 0, this way all the damage goes through and you can then alter it with buffs.
There was a flag that was on the unit/weapon/effect that allows you to ignore the armour but still allows you to see it's value.
Does anyone know or remember where it might be?
@Rileyb80: Go
The only thing I can think of is Armor Reduction or something like that in the Damage Effect, which you can set to 0 for it to ignore armor, but I'm not entirely sure that's what you're looking for. The "Allows you to see it's value" is throwing me off, seeing as you never see armor effectiveness in-game on damage effects, and in case that's not what you're looking for, please explain :/
Ah sorry was being rushed earlier.
But I'm remaking a WC3 style armour system however that means I need to void the current armour system that sc2 uses.
I remember there was a flag or something that allowed me to ignore or turn off the way that SC2 works with armour which means I can use the armour value as a dummy so people can still see armour amounts but it's actually done using buffs.
I have done this before but my project was deleted before when I lost my harddrive then again when 1.5 came out. I remember doing using the data editor to do it and I seem to remember it being flag and it being simple.
So I'm not sure if the 1.5 changes moved it or I am blind and looking at it right now.
So in effect what I want to do is make 5 attack ignore 20 armour and still do 5 damage which a buff can then negate some of the damage instead.
@Rileyb80: Go You want what Mighy said, the Armor Reduction for all the damage effects you use must be 0, this way all the damage goes through and you can then alter it with buffs.
Works perfectly sorry I was looking at the completely wrong bit
Thanks