Holy Crap i think i got it a little. i'm going to send you what i got and tell me what you think... been working on it this whole time... slow learner. but it does need some tweaking. Going to bed for now, Need some sleep 4:30am.
Got your map, all I have to say is DAMN. I was doing the EXACT same thing, but the camera kept jumping!
anyways, I made the whole trigger a few lines shorter (you really like making triggers longer eh? lol)
also finnaly finnished the whole sprint thing. .. just one thing, you need to go in the data editor and change the units max speed, because these guys you are using are SLOW!!
@ibebusiness: Go
I started testing the game online with a friend and it seems that we can make each other units turn. This is not good. trying to figure it out but havent yet.
Send the map to me again, NOTHING should ever have a grayed out option. I need to change those triggering player lines to For loops to individually update every players movements.
How many players will be controlling units on the map?
I finally updated your code to multiplayer, the event player stuff being grayed out seems to not be a problem. All the variables were not set up as arrays, so every player would change the same variable, and read from it too.
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@ibebusiness: Go
Holy Crap i think i got it a little. i'm going to send you what i got and tell me what you think... been working on it this whole time... slow learner. but it does need some tweaking. Going to bed for now, Need some sleep 4:30am.
@baca25: Go
Got your map, all I have to say is DAMN. I was doing the EXACT same thing, but the camera kept jumping!
anyways, I made the whole trigger a few lines shorter (you really like making triggers longer eh? lol)
also finnaly finnished the whole sprint thing. .. just one thing, you need to go in the data editor and change the units max speed, because these guys you are using are SLOW!!
I sent the map to you via pm. enjoy.
@ibebusiness: Go
Ya my next step is to create the units i am actually going to start using. Thanks a ton, really appreciate it.
@ibebusiness: Go I started testing the game online with a friend and it seems that we can make each other units turn. This is not good. trying to figure it out but havent yet.
@baca25: Go
I feel like it has something to do with the fact that all the "triggering player" triggers are greyed out when you pick them. idk.
@baca25: Go
Send the map to me again, NOTHING should ever have a grayed out option. I need to change those triggering player lines to For loops to individually update every players movements. How many players will be controlling units on the map?
@ibebusiness: Go
I finally updated your code to multiplayer, the event player stuff being grayed out seems to not be a problem. All the variables were not set up as arrays, so every player would change the same variable, and read from it too.