Is it possible to set it so that only one player gets the bounty rewards from a kill (IE Player 4 kills Player 1's units he gets minerals, but if Player 6 kills Player 1's units he gets nothing).
I would rather not do this in a trigger, so does anyone know how to set it up (if possible) in data editor?
Is it possible to set it so that only one player gets the bounty rewards from a kill (IE Player 4 kills Player 1's units he gets minerals, but if Player 6 kills Player 1's units he gets nothing).
I would rather not do this in a trigger, so does anyone know how to set it up (if possible) in data editor?
@Diablito816: Go
Anyone? :(
@Diablito816: Go
Third time's a charm?
Probably not. You'll need triggers for that.