Basically, I rescaled the merc- seigebreakers to 1.3 from 0.9. Problem is when I use them in game and actually siege them up, the animation shows them quickly at the 0.9 model size rather than the 1.3 I set it to.
I'm sure it's an easy fix but I've spent hours looking for it already rofl. Thanks guys.
i think it has something to do with the actor events where during the morph ability the unit is set to do a model swap swapping the model back to the 0.9 version. check the actor events and find the Abil.morph event and make sure that if there is a model swap it swaps the unit model to the resized model instead of the 0.9 model for all the Abil.Morph events.
ah ya, nevermind just fiddled with the siege tank and ya it seems bugged. go with what DrSuperEvil said and make a custom siege tank
ok fiddled with it more and i found another unit linked to the siege ability called "siege tank sieged morph"
after i went and changed the model's scale for this unit as well as the siege tank tank mode and siege mode, the siege animation worked properly.
for the siege breaker, the unit you need to look for and rescale is called "siege breaker sieged morph"
Basically, I rescaled the merc- seigebreakers to 1.3 from 0.9. Problem is when I use them in game and actually siege them up, the animation shows them quickly at the 0.9 model size rather than the 1.3 I set it to.
I'm sure it's an easy fix but I've spent hours looking for it already rofl. Thanks guys.
Seems the siege tank family is bugged with the morphing. Just create it from scratch.
Alternatively hide the Unit models and have a scaled Model type actor be created in their stead like the zerg building morphs.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
i think it has something to do with the actor events where during the morph ability the unit is set to do a model swap swapping the model back to the 0.9 version. check the actor events and find the Abil.morph event and make sure that if there is a model swap it swaps the unit model to the resized model instead of the 0.9 model for all the Abil.Morph events.
ah ya, nevermind just fiddled with the siege tank and ya it seems bugged. go with what DrSuperEvil said and make a custom siege tankok fiddled with it more and i found another unit linked to the siege ability called "siege tank sieged morph" after i went and changed the model's scale for this unit as well as the siege tank tank mode and siege mode, the siege animation worked properly. for the siege breaker, the unit you need to look for and rescale is called "siege breaker sieged morph"