i have a battlecrusier unit that has a launch missile autocast ability. i want it to move command arcoss the map and use the missile while it does (kinda like a strafe) right now, the unit has to A-Move in order for the ability to fire (it is transient) but if i use regular move command it does not autocast. i tried prefer transient flag but to no avail. i cant have the unit A-move in my map because i want it to follow a path, not chase down enemy units. how do i have it autocast while on move command?
Only if the weapons are like the diamond backs and can fire while moving. Rather add a buff that simulates the attack using a Search Area effect and force cooldown of the weapon using a link in the ability field of the Modify Unit effect.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
i have a battlecrusier unit that has a launch missile autocast ability. i want it to move command arcoss the map and use the missile while it does (kinda like a strafe) right now, the unit has to A-Move in order for the ability to fire (it is transient) but if i use regular move command it does not autocast. i tried prefer transient flag but to no avail. i cant have the unit A-move in my map because i want it to follow a path, not chase down enemy units. how do i have it autocast while on move command?
Only if the weapons are like the diamond backs and can fire while moving. Rather add a buff that simulates the attack using a Search Area effect and force cooldown of the weapon using a link in the ability field of the Modify Unit effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
ok bare with me, ive never done something like this before.
add a buff behavior that had a effect - periodic of a search area and that search area effect will have the launch missile effect?
unsure how to do the cooldown, maybe that is the periodic frequency?
Have u tried setting the auto cast range to 1? It fixed this problem for me.
thanks but that isnt the problem, Zer0, autocast range is 10 atm
Could always just use a Behavior type ability that applies a buff that periodically searches for a target in an area and launches a missile at it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks for your help , but I've already made a work around by making the missiles a weapon