save as components. copy paste from one folder to the other.
or use the new editor feature of merging maps. needs a base version (let's say A), the version some1 else worked on (B) based on A and a map some1 else worked on based on A (C). now you should get a map with the changes from B and C.
or use save as components and use any external file merging software.
save as components. copy paste from one folder to the other.
or use the new editor feature of merging maps. needs a base version (let's say A), the version some1 else worked on (B) based on A and a map some1 else worked on based on A (C). now you should get a map with the changes from B and C.
or use save as components and use any external file merging software.
Hmmm, thanks.
But if I do it like that, it would copy ALL the data, right?
Say I just want to move one one unit or one ability (consisting of 10-15 data objects), does it still work?
save as components, open the xml files, copy your data (all types have different xml files), paste them into the other xml files. i don't have the editor open but didn't they add a feature to copy stuff? cant check right now
save as components, open the xml files, copy your data (all types have different xml files), paste them into the other xml files. i don't have the editor open but didn't they add a feature to copy stuff? cant check right now
There the method I used previously, but it was pretty slow so I'm not too happy about it:
You can copy stuff, even multiple objects. But the problem is that you can only copy one type of data at a time (e.g. just units, or just actors). So you'd have to switch back and forth between maps multiple times, which took me quite a bit of time (even using the "Window" menu). It's also annoying that if you want to select more than one data object at a time you can't do anything other than scrolling, which again is a pain if you have to search through a large number of data objects.
Now that I think about it this method could actually be the right one but my PC is just too slow for it to work reasonably.
I have done XML transfer before, and it was relatively easy and fast. It is way easier and faster than copying data. You also need an mpq editor so you can change the locale txt files if you have stuff like requirements, suffixes or prefixes.
I have done XML transfer before, and it was relatively easy and fast. It is way easier and faster than copying data. You also need an mpq editor so you can change the locale txt files if you have stuff like requirements, suffixes or prefixes.
Okay, then I'll do that.
Thanks for the help!
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There isn't, right?
I read about some MPQ editor magic, but that seems very tedious.
save as components. copy paste from one folder to the other.
or use the new editor feature of merging maps. needs a base version (let's say A), the version some1 else worked on (B) based on A and a map some1 else worked on based on A (C). now you should get a map with the changes from B and C.
or use save as components and use any external file merging software.
Hmmm, thanks. But if I do it like that, it would copy ALL the data, right?
Say I just want to move one one unit or one ability (consisting of 10-15 data objects), does it still work?
save as components, open the xml files, copy your data (all types have different xml files), paste them into the other xml files. i don't have the editor open but didn't they add a feature to copy stuff? cant check right now
There the method I used previously, but it was pretty slow so I'm not too happy about it:
You can copy stuff, even multiple objects. But the problem is that you can only copy one type of data at a time (e.g. just units, or just actors). So you'd have to switch back and forth between maps multiple times, which took me quite a bit of time (even using the "Window" menu). It's also annoying that if you want to select more than one data object at a time you can't do anything other than scrolling, which again is a pain if you have to search through a large number of data objects.
Now that I think about it this method could actually be the right one but my PC is just too slow for it to work reasonably.
As stated in the above post mods or xml transplants are the way to go.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I have done XML transfer before, and it was relatively easy and fast. It is way easier and faster than copying data. You also need an mpq editor so you can change the locale txt files if you have stuff like requirements, suffixes or prefixes.
Okay, then I'll do that.
Thanks for the help!