When I go to make a new ability (calling down War Pigs) there is no actual call down War Pigs only call down MULE. I have tried everything but sometimes nothing spawns or it is a MULE, HELP! D:
If you want to drop them exactly like mules, you can change the dropped unit type in the Calldown MULE (Create Unit) - effect. It might be better to copy the entire ability with all effects and actors first, if you don't want to lose access to the original mule drop.
SnyderGuy was referring to the Merc Compound - Summon Mercenaries abilitiy used in the campaign. You can buy mercenaries like the WarPigs with it; however it works slightly different compared to the mule drop, because you cannot select a target point, the war pig just gets dropped at the caster's location.
If you dont want mules at all just go and edit the mule unit remove the stuff like portraits etc and just rename the mule to war pig (or what ever) and just go and base it off what i said so add the kelmorianminergaussrifle (default weapon) etc
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Hey everyone,
When I go to make a new ability (calling down War Pigs) there is no actual call down War Pigs only call down MULE. I have tried everything but sometimes nothing spawns or it is a MULE, HELP! D:
Yes there is, add the campaign dependencies and you already have the ability, all you gotta do is remove the cool down
@SnyderGuy: Go
Where do I find that?
File menu in upper left of screen then Dependencies then Add Standard then select it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Nope I already had campaign dependencies on all I want is to drop in some warpigs, that is all
If you want to drop them exactly like mules, you can change the dropped unit type in the Calldown MULE (Create Unit) - effect. It might be better to copy the entire ability with all effects and actors first, if you don't want to lose access to the original mule drop.
SnyderGuy was referring to the Merc Compound - Summon Mercenaries abilitiy used in the campaign. You can buy mercenaries like the WarPigs with it; however it works slightly different compared to the mule drop, because you cannot select a target point, the war pig just gets dropped at the caster's location.
If you dont want mules at all just go and edit the mule unit remove the stuff like portraits etc and just rename the mule to war pig (or what ever) and just go and base it off what i said so add the kelmorianminergaussrifle (default weapon) etc