I created a custom unit and just gave him Raynors rail gun skill, however I found that when the spell was cast the model didn't animate, so I went into his actors events and now I have him casting but the problem is he wont stop!!! I have tried adding the event Abil.RaynorSnipe.SourceCast.Stop - AnimClear but it hasn't seemed to work.
Any help or links to video tutorials would be appreciated!!
You'll have to bare with me, really new to custom units/animations and such so don't entirely know what your referring to! I understand the persistent effect is part of the ability but how would I go about associating that with a trigger for the actor events?
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Hey guys,
I created a custom unit and just gave him Raynors rail gun skill, however I found that when the spell was cast the model didn't animate, so I went into his actors events and now I have him casting but the problem is he wont stop!!! I have tried adding the event Abil.RaynorSnipe.SourceCast.Stop - AnimClear but it hasn't seemed to work.
Any help or links to video tutorials would be appreciated!!
@Parkerpoly: Go
The snipe ability uses a Persistent effect. Have you tried using that to trigger the actor events instead?
You'll have to bare with me, really new to custom units/animations and such so don't entirely know what your referring to! I understand the persistent effect is part of the ability but how would I go about associating that with a trigger for the actor events?