I guess I'm not understand Attach Methods, cause when I try to use them they don't work correctly.
I'm trying to use the bunker model that has the dual guns on top. I want my weapon to fire from the two guns on top but not from the bunkers. Just, I need it to launch from weapon 1 and 3. Can anyone explain how to set up the method for this? I tried doing a method with attachment to the 1 and 3 and I tried using the filter methods, but neither seem to work correctly. Thanks.
A simple filter method should be quite easy, have a look at the AMFilterLokiMissiles for example. 3 Weapon attachments, connected with an or (so probably a random one would be choosen). So creating a new filter and connect weapon 1 and weapon 3 with an or should be quite simple.
If you need alternating attachments, try to use the PatternMarauder as an example.
I guess I'm not understand Attach Methods, cause when I try to use them they don't work correctly. I'm trying to use the bunker model that has the dual guns on top. I want my weapon to fire from the two guns on top but not from the bunkers. Just, I need it to launch from weapon 1 and 3. Can anyone explain how to set up the method for this? I tried doing a method with attachment to the 1 and 3 and I tried using the filter methods, but neither seem to work correctly. Thanks.
Still seeking help on this is anybody has an idea. thanks.
A simple filter method should be quite easy, have a look at the AMFilterLokiMissiles for example. 3 Weapon attachments, connected with an or (so probably a random one would be choosen). So creating a new filter and connect weapon 1 and weapon 3 with an or should be quite simple.
If you need alternating attachments, try to use the PatternMarauder as an example.
When giving your unit a weapon, did you make sure to set the "Turret" field? (in the unit's Combat - Weapons+ field)
In my experience thats all thats necessary to get the weapon shooting from the right place.