I basically have a turret and a unit with a teleport ability (just to make things simple). The turret fires a missile against the unit and deals damage as it hits. However, if the unit teleports while the missile is already fired against it, the missile won't deal any damage to the unit once it hits. How do I change this? I tried to look at the flags for both the teleport and missile effect, but could not find anything?
I basically have a turret and a unit with a teleport ability (just to make things simple). The turret fires a missile against the unit and deals damage as it hits. However, if the unit teleports while the missile is already fired against it, the missile won't deal any damage to the unit once it hits. How do I change this? I tried to look at the flags for both the teleport and missile effect, but could not find anything?
Does the Damage effect do splash?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@TheLazzoro: Go
What type of mover is being used? throw or guidance?
@DrSuperEvil: Go No. The damage effect does not search in an area when it hits, and the Kind field isn't set to splash either.
@hobbidude: Go Guidance.
Sry, I have to bump this thread, because it is still bothering me.
U need to uncheck flag Validate Teleport in your Launch Missile effect Flags+ field
@abvdzh: Go
Thx. I also forgot to mention that the target does not receive any damage if the target becomes cloaked while the missile is travelling.