Aw crap, i thought this was a post about finding a way to pause research when a building was under attack (which i want to know).
Well, its obvious that the turret stop researching because the it gives priority to the attack, and as far as i know there is no option to make the research that flag, whose names escapes me, but make it so it doesn't stop the unit from performing other actions (ephemeral? absolute? goddamn i'm sure i saw that name this morning).
My best bet is to simply put a validator on the weapon so it can only attacks if the turret has no other orders, but i don't remember if a weapon can have validators ;P
Otherwise it would need a behavior that disables attacks when the turret is researching, way that i know exists and does work.
Aw crap, i thought this was a post about finding a way to pause research when a building was under attack (which i want to know).
Well, its obvious that the turret stop researching because the it gives priority to the attack, and as far as i know there is no option to make the research that flag, whose names escapes me, but make it so it doesn't stop the unit from performing other actions (ephemeral? absolute? goddamn i'm sure i saw that name this morning).
My best bet is to simply put a validator on the weapon so it can only attacks if the turret has no other orders, but i don't remember if a weapon can have validators ;P
Otherwise it would need a behavior that disables attacks when the turret is researching, way that i know exists and does work.
Turret is not attacking without command, but i want it to attack and do the research at the same time.
iv found one thing, if i add button with queue (5) cancel, when research is started my attack ability is automaticly disables, i don't know why but blizzard made it that way,still looking for solution to make turret research and attack at same time.
you need a work around. you have to create a dialog that looks like researching at the info pane of the unit. the rest is done with triggers, which does the real upgrade then.
an easy workaround would be just a behaviour with duration and an effect at the end. this effect is used as event of a trigger which does the upgrade then.
you need a work around. you have to create a dialog that looks like researching at the info pane of the unit. the rest is done with triggers, which does the real upgrade then.
an easy workaround would be just a behaviour with duration and an effect at the end. this effect is used as event of a trigger which does the upgrade then.
I got research ability on my turret, but when research ability is active attacking with my turret interrupts the process, what can i do with it?
Aw crap, i thought this was a post about finding a way to pause research when a building was under attack (which i want to know).
Well, its obvious that the turret stop researching because the it gives priority to the attack, and as far as i know there is no option to make the research that flag, whose names escapes me, but make it so it doesn't stop the unit from performing other actions (ephemeral? absolute? goddamn i'm sure i saw that name this morning).
My best bet is to simply put a validator on the weapon so it can only attacks if the turret has no other orders, but i don't remember if a weapon can have validators ;P
Otherwise it would need a behavior that disables attacks when the turret is researching, way that i know exists and does work.
Turret is not attacking without command, but i want it to attack and do the research at the same time.
Thats a hard one, im pretty sure i've seen it, but don't know for sure. Have you played with the queue ability?
iv found one thing, if i add button with queue (5) cancel, when research is started my attack ability is automaticly disables, i don't know why but blizzard made it that way,still looking for solution to make turret research and attack at same time.
you need a work around. you have to create a dialog that looks like researching at the info pane of the unit. the rest is done with triggers, which does the real upgrade then.
an easy workaround would be just a behaviour with duration and an effect at the end. this effect is used as event of a trigger which does the upgrade then.
sounds like a good solution, ty
So you tried the Transient flag on the Research ability?
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