I am currently working with a study project and is for that purpose in need of a coding system for the SC2 editor.
Basically I need to be able to move one character in my map with key controls, while having a first person camera centered over his shoulder. (An option to change to third person view for the camera would add 10$ extra (I should be able to disable that part in the editor though)).
Hence the following would be true:
Also additional button presses should be available, meaning that he should also be able to press buttons for the following functions:
As it should be evident from the above, the idea is to have the one character move about in the map, he can then encounter areas or spots where if he presses a button something happens. If one is able to check for how close to a tree the unit is as a condition that can be included as well, as to options for above buttons. When the button is pressed and the function with the correct condition is found it runs that and shows something to the player, be it a tree that falls, birds that flee or a message to the player that he ate the bird sitting in the tree. If using use near an item: pick it up / or just walk over it.
As further part of the request it would be ideal to allow an attack from the player, but if he has selected of one of two items this option should be able to change. Meaning if he attacks ranged or not. Which bring me to the last part - if ranged is it possible to have an attack system to one is able to fire in direction and hit a target with the ranged attack without having to click him with the mouse? If so including that system with the other ensure maximum payment.
The map the code will be used in, is the largest possible in SC2, and as I am using HOTS it would be ideal if this was used as well (I dunno how they convert to one another, so as long as there is no problem opening and running it in an editor updated for HOTS its fine). Also disable the HUD (meaning map, unit specifications, command scheme and so forth - Top HUD can be kept if desired, though if removed, the option to bring the menu with f10 should be kept no matter what).
Payment can be done in basically any form: Amazon gift card, Kahona, Paypal, Steam gift, so forth.
One requirement of importance: The Deadline is 16th of April - 2013 at the absolute latest.
Also some comments for key functions would be ideal, and I need to be able to define additional triggers myself. Meaning that the triggers for the regions the unit can enter and what occurs then is something I should be able to make functions for, that can be triggered with those above button presses. So basically an function that is run when the button is pressed and where I can dump "run trigger blabla checking conditions" for each one.
Finally: I am posting this on multiple sites and I will be updating this everyday, so people interested will know immediately as to status of it (if its done, if someone is working on it so forth). Similar, if you want to work on this please inform me of progress and you intention to do so.
Just an update that I currently got one interested party and another whom might look into it.
EDIT Update:
Now there is two interested parties. One have already shown some of what I want and the other seems to have potential for it - So just so your aware if your interested.
Given that I believe this is somewhat closed unless something unexpected happens (like getting the perfect system I could ever dream of in an instant :P or the parties fail to deliver).
Yea, its a bit more than I have just written here and also I am new to the SC2, so while used to WC3 modding I don't have the time to spare to re-learn it for this purpose, even if I have a feeling I could if given enough time. But its all good for know, though I thank you for taking the time to tell it.
Hey there
I am currently working with a study project and is for that purpose in need of a coding system for the SC2 editor.
Basically I need to be able to move one character in my map with key controls, while having a first person camera centered over his shoulder. (An option to change to third person view for the camera would add 10$ extra (I should be able to disable that part in the editor though)).
Hence the following would be true:
Also additional button presses should be available, meaning that he should also be able to press buttons for the following functions:
As it should be evident from the above, the idea is to have the one character move about in the map, he can then encounter areas or spots where if he presses a button something happens. If one is able to check for how close to a tree the unit is as a condition that can be included as well, as to options for above buttons. When the button is pressed and the function with the correct condition is found it runs that and shows something to the player, be it a tree that falls, birds that flee or a message to the player that he ate the bird sitting in the tree. If using use near an item: pick it up / or just walk over it.
As further part of the request it would be ideal to allow an attack from the player, but if he has selected of one of two items this option should be able to change. Meaning if he attacks ranged or not. Which bring me to the last part - if ranged is it possible to have an attack system to one is able to fire in direction and hit a target with the ranged attack without having to click him with the mouse? If so including that system with the other ensure maximum payment.
The map the code will be used in, is the largest possible in SC2, and as I am using HOTS it would be ideal if this was used as well (I dunno how they convert to one another, so as long as there is no problem opening and running it in an editor updated for HOTS its fine). Also disable the HUD (meaning map, unit specifications, command scheme and so forth - Top HUD can be kept if desired, though if removed, the option to bring the menu with f10 should be kept no matter what).
Payment can be done in basically any form: Amazon gift card, Kahona, Paypal, Steam gift, so forth.
One requirement of importance: The Deadline is 16th of April - 2013 at the absolute latest.
Also some comments for key functions would be ideal, and I need to be able to define additional triggers myself. Meaning that the triggers for the regions the unit can enter and what occurs then is something I should be able to make functions for, that can be triggered with those above button presses. So basically an function that is run when the button is pressed and where I can dump "run trigger blabla checking conditions" for each one.
Finally: I am posting this on multiple sites and I will be updating this everyday, so people interested will know immediately as to status of it (if its done, if someone is working on it so forth). Similar, if you want to work on this please inform me of progress and you intention to do so.
Just an update that I currently got one interested party and another whom might look into it.
EDIT Update:
Now there is two interested parties. One have already shown some of what I want and the other seems to have potential for it - So just so your aware if your interested.
Given that I believe this is somewhat closed unless something unexpected happens (like getting the perfect system I could ever dream of in an instant :P or the parties fail to deliver).
Another update :) Found some good help - So I will not need more people to look into this for now. Can be closed.
There are some free librarys that you can easily modify for free
Yea, its a bit more than I have just written here and also I am new to the SC2, so while used to WC3 modding I don't have the time to spare to re-learn it for this purpose, even if I have a feeling I could if given enough time. But its all good for know, though I thank you for taking the time to tell it.
@BaronVonRed: Go
I can help you with this if you still need it. I wont accept any payment though as this is relatively easy.