Personally, I'd like to see Arbiters back after the reaver here is out. Keep in mind we more than likely will not see the zerg expansion till spring/summer 2011, with the toss one probably Q4 2012. Or, as Blizzard and Valve like to say: "Soon"
I know nothing of importing/exporting so if anyone would be kind enough to link me to the required files and offer a short explanation on importing id really appreciate it.
In other news, dark archon, dark immortal, dark probe, etc. models are already in the files, so id say they are a given.
the files are not to be used yet. we will release a map format for you once we're finished fine tuning it. F9 in map and then extract. Post more on the site =D, your english will continue to improve that way.
the files are not to be used yet. we will release a map format for you once we're finished fine tuning it. F9 in map and then extract. Post more on the site =D, your english will continue to improve that way.
Why not? I'll code it myself, I just want the art.
We're having troubles getting it to cloak. We're also not loading a few buttons correctly. This is a project that we've been working hard on, please respect that.
Waiting for maverck to add the buttons in for research, scarab production, and reaver production. They're pretty simple tasks so it should be soon. We could not figure out the reaver cloaking problem so that'll be a future fix. Ulti's should be working on the corsair warpin stuff and I'm currently texturing te arbiter. That's about it in a nutshell.
So I tried putting it in game to see it, but i encountered a problem. where do you have the model for the scarab?
and also, what is the weapon you wrote for the reaver? is it something like the Vulture's Spidermine or more like the Brood lord?
We've dropped support for reaver data. If you need help with this, please seek out other help. Although he is no longer affiliated with this development, you can ask maverck as he was able to create attack data for the reaver.
Files are hosted in the asset page for future updates. Screenshots are also available in the assets section.
I think we are just not doing it right. Mine showed up 3 times the size of the terratron and blinding white. Not to mention blizzard gave us a half ass editor that changes unpredictably. My brother did exactly what I did and his works perfectly.
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@LordFelco: Go
Corsairs are a 100% certainity...They included Corsair voice files.
Personally, I'd like to see Arbiters back after the reaver here is out. Keep in mind we more than likely will not see the zerg expansion till spring/summer 2011, with the toss one probably Q4 2012. Or, as Blizzard and Valve like to say: "Soon"
I'll promise you an arbiter as soon as corsairs are done, which will be really soon anyways... btw all that's left is a bit of porting and fixing up.
What about my requested unit? :(
So what's up with the reaver?
it's pretty much done except for fine tuning.
I know nothing of importing/exporting so if anyone would be kind enough to link me to the required files and offer a short explanation on importing id really appreciate it.
In other news, dark archon, dark immortal, dark probe, etc. models are already in the files, so id say they are a given.
can we see like a screen shot ::D
I interest about it too. Because its in .max format and if i know good the sc2 use .m3 format. So can you tell us how to use it?
the files are not to be used yet. we will release a map format for you once we're finished fine tuning it. F9 in map and then extract. Post more on the site =D, your english will continue to improve that way.
Why not? I'll code it myself, I just want the art.
We're having troubles getting it to cloak. We're also not loading a few buttons correctly. This is a project that we've been working hard on, please respect that.
any news
Waiting for maverck to add the buttons in for research, scarab production, and reaver production. They're pretty simple tasks so it should be soon. We could not figure out the reaver cloaking problem so that'll be a future fix. Ulti's should be working on the corsair warpin stuff and I'm currently texturing te arbiter. That's about it in a nutshell.
It's been released...Someone mind posting up an in-game pic of it?
So I tried putting it in game to see it, but i encountered a problem. where do you have the model for the scarab? and also, what is the weapon you wrote for the reaver? is it something like the Vulture's Spidermine or more like the Brood lord?
We've dropped support for reaver data. If you need help with this, please seek out other help. Although he is no longer affiliated with this development, you can ask maverck as he was able to create attack data for the reaver.
Files are hosted in the asset page for future updates. Screenshots are also available in the assets section.
somebody get the weapon working !!!
the colour is white , no death animation , moving animation is weird , no attack . Lol Need fixing
@Dhaminater: Go
I think we are just not doing it right. Mine showed up 3 times the size of the terratron and blinding white. Not to mention blizzard gave us a half ass editor that changes unpredictably. My brother did exactly what I did and his works perfectly.