A guy (Wulfrein) on russian mapping site published a model (download) of a "protoss heavy infantry". It's edited marauder with protoss texture, but look kinda nice, someone may want to use it.
We need more things like this. Unique models that can be used for another race. I don't care if it reuses animations the fact that they blend with the other races is usually good enough. Not to mention it allows you to add skins to certain games without having to redo any kind of data due to different animations.
Could you add the name of the creator to the first post, so in case someone uses it he can be properly credited? I have a hard time figuring it out from the russian website.
A guy (Wulfrein) on russian mapping site published a model (download) of a "protoss heavy infantry". It's edited marauder with protoss texture, but look kinda nice, someone may want to use it.
@Zolden: Go
We need more things like this. Unique models that can be used for another race. I don't care if it reuses animations the fact that they blend with the other races is usually good enough. Not to mention it allows you to add skins to certain games without having to redo any kind of data due to different animations.
@JacktheArcher: Go
Good points there, Jack. I think I'm gonna check out what else that Russian guy has...
Looks nice.
Could you add the name of the creator to the first post, so in case someone uses it he can be properly credited? I have a hard time figuring it out from the russian website.
€ thanks :)
Very professional! Perhaps the dead model could be a little work.
Needs some alternative textures like dark protoss or other generic robotic killing machine. Still looks nice
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I said to the author that you like the model and want more.
@DrSuperEvil: Go
He uses default sc2 textures, so uv coordiantes are standart, and if we swap textures to the dark ones or any other ones, they will work.
@Zolden: Go
Convenient.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg