Perhaps this has been covered, in that case sorry for asking again =)
Tried to import a model, but it shows only some textures, and the rest is pinkglowing, and another model is just pinkglowing allover..
I have imported all the assets/textures.
ok, I have imported them to Assets - Textures , Am I missing something? Do they require to be in my starcraft II folder on my harddrive or something like that?
Lets say i duplicate a ghost unit, call it "new ghost" I change the model of the "New ghost". Just fine. But now all the ordinary ghosts looks like the "new ghost". Is it something linking the two togheter?
I tried do a new model for "new ghost" but still dont work.
For the model, you might made the surface facing inside, note that some model are not open in some place that can mess up the polygon normal, situation can be the actual surface of your model is facing inside instead of facing outside.
On the texture part, you may want to check how the material are set up, and try to look through channels(not only layers) when you are editing the texture, channels play a big part in 3D texturing.
Yeah it looks like the textures weren't imported right. Remove the textures and model and then save. After that hit import and select only the textures. Make sure all the textures in the model file are selected. After they are imported right click them and select move. You'll be given the options existing path or new path, hit new path. Type in Assets/Textures and then hit OK. Save and then import the model to wherever. Save again and then close the editor. Hopefully that'll work for ya.
When duplicating a unit I like to always select the actor and model to duplicate as well. When you hit duplicate the checkboxes will come up. Select the desired checkboxes like model ghost. Then go to the model and change ghost copy to whatever model you want.
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Hi
Perhaps this has been covered, in that case sorry for asking again =)
Tried to import a model, but it shows only some textures, and the rest is pinkglowing, and another model is just pinkglowing allover.. I have imported all the assets/textures.
Can some tell me whats wrong?
Thanks
Best regards Benny
Would you mind providing a screenshot? In general, this sounds a lot like you are missing some textures or imported them at the wrong path.
it looks like this
As Kueken said, looks like you're missing some texture files, or have them in the wrong directory path in your map.
ok, I have imported them to Assets - Textures , Am I missing something? Do they require to be in my starcraft II folder on my harddrive or something like that?
@Bennyha1: Go
Should be Assets/Textures for your import path of the textures save and then import the model.
Hmm tried that, well I will keep on trying.
Another problem and perhaps a noob problem =)
Lets say i duplicate a ghost unit, call it "new ghost" I change the model of the "New ghost". Just fine. But now all the ordinary ghosts looks like the "new ghost". Is it something linking the two togheter?
I tried do a new model for "new ghost" but still dont work.
@Bennyha1: Go
I think it's problem on both model and texture.
For the model, you might made the surface facing inside, note that some model are not open in some place that can mess up the polygon normal, situation can be the actual surface of your model is facing inside instead of facing outside.
On the texture part, you may want to check how the material are set up, and try to look through channels(not only layers) when you are editing the texture, channels play a big part in 3D texturing.
I created that :)
Yeah it looks like the textures weren't imported right. Remove the textures and model and then save. After that hit import and select only the textures. Make sure all the textures in the model file are selected. After they are imported right click them and select move. You'll be given the options existing path or new path, hit new path. Type in Assets/Textures and then hit OK. Save and then import the model to wherever. Save again and then close the editor. Hopefully that'll work for ya.
When duplicating a unit I like to always select the actor and model to duplicate as well. When you hit duplicate the checkboxes will come up. Select the desired checkboxes like model ghost. Then go to the model and change ghost copy to whatever model you want.