Visited the forums to specifically see if this thread was still alive...5 months later. Glad to see you're still posting updates, Delphinium, and they look great! Keep it up :)
Hi guys, if you have time, plz check these animations on Marine Raynor model, for a long time we are looking for more and better animations to these characters of SC2 combat and story units. And here maybe a good solution.
I can achieve the same thing on any of other units (or SM_units), if this animations pack helps, please let me know so that I can start this on other characters. (Actually I have already done this once with the help of PrintIn and GhostNova, but it seems I need to do this one more time, and your suggestions can help the new ones better.)
New model again, this time I was too tired to adjust the small errors and details, so this aircraft looks not so good. I will finish it some other day.
Yeah sure. This model is an unarmed character and the gun (or other weapons if you want) is attached to his hand. I can pack these models to you but for now there is no medic backpack, when I finish it you can attach it to his pack as well.
I just saw your animations for marine raynor! I tried to get them to work, but they never seem to work for me. I used to have them working but now they don't seem to want to work. How do you add them to models?
Hi Jackthearcher, I have uploaded a gif record my manipulation in the cutscene editor, although the UI is in Chinese,but the buttons and entries can be easily corresponded in English version cutscene editor as well, you need to select the model (not the animation layer) before you add the m3a.
Thanks, sorry about the tutorial about m3a files, I should do this a week ago, things just messed up these days.
the stuff on the back of aircraft are ribbons in fact. I am going to release the modern war unit model mod, but I still need a few days to finish the works I am dealing with. I am curious that are there some projects in progress have the modern war themes such as sea warfare and aircraft combat.
I am very much looking for a lot of modern combat units. Particularly various armored vehicles and aircraft, but I'm sure I can probably use anything you make.
Now the same animations have been adjusted and installed to new models. The braid cost me some time but finally I finished it yesterday. For now the process looks fast enough to me, I can get one or two characters ready for this m3a package each day.
About the swim, it's just different standard. I am not sure where should the center is when a character stands in the water.
The first one is the new preview of Tassadar. the others are death animation models.
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@Stormahawk: Go
@unclesatan: Go
Thanks guys, the tutorials look good, now we need some time to understand and practice them.
The cloud is also a model which is designed to help cutscene editors. I have made some models similar as skyboxes or backgrouds.
But why you didn't recognize Mr Dustin, he is the protagonist in that screenshot. Dustin will feel sad if you keep ignoring him.
Love that death animation !!
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
ThanksTaylorMouse, I love your D3 Script and Viewer~
New model finished (should use a character to do the animations but I am lazy.)
And there is a nanakey's semi-finished cutscene test.
@Delphinium1987: Go
Wow nanakey did a great job on that cutscene. Those custom animations on the ultralisk go a long way. Dustin seemed like a bad ass too.
@JacktheArcher: Go
Thanks, I am pretty sure that nanakey will be happy when she know your assessment. Here is the skybox for nanakey's cutscene background.
Visited the forums to specifically see if this thread was still alive...5 months later. Glad to see you're still posting updates, Delphinium, and they look great! Keep it up :)
@Sirrace: Go
Thanks, I will keep this thread alive till 1000 replies, and then start a new one.
And, a new model here. I will finish the last part tomorrow.
Hi guys, if you have time, plz check these animations on Marine Raynor model, for a long time we are looking for more and better animations to these characters of SC2 combat and story units. And here maybe a good solution.
I can achieve the same thing on any of other units (or SM_units), if this animations pack helps, please let me know so that I can start this on other characters. (Actually I have already done this once with the help of PrintIn and GhostNova, but it seems I need to do this one more time, and your suggestions can help the new ones better.)
New model again, this time I was too tired to adjust the small errors and details, so this aircraft looks not so good. I will finish it some other day.
@Delphinium1987: Go
That looks a lot like the Halo magnum.. any chance I could get the guy holding it with some kind of medic backpack?
@Colt556: Go
Yeah sure. This model is an unarmed character and the gun (or other weapons if you want) is attached to his hand. I can pack these models to you but for now there is no medic backpack, when I finish it you can attach it to his pack as well.
@Delphinium1987: Go
Ok, that'd be wonderful. Would certainly be better than using the current medic unit lol.
@Delphinium1987: Go
I just saw your animations for marine raynor! I tried to get them to work, but they never seem to work for me. I used to have them working but now they don't seem to want to work. How do you add them to models?
@JacktheArcher: Go
Hi Jackthearcher, I have uploaded a gif record my manipulation in the cutscene editor, although the UI is in Chinese,but the buttons and entries can be easily corresponded in English version cutscene editor as well, you need to select the model (not the animation layer) before you add the m3a.
It has been a while that I failed to make some new effects, finally there is a new one today, things just become more and more busy.
Aha that was my problem. Thanks for the help.
I like the new effect animation, but I think I enjoyed the particles on the back of the plane more. The simple details I suppose.
@JacktheArcher: Go
Thanks, sorry about the tutorial about m3a files, I should do this a week ago, things just messed up these days.
the stuff on the back of aircraft are ribbons in fact. I am going to release the modern war unit model mod, but I still need a few days to finish the works I am dealing with. I am curious that are there some projects in progress have the modern war themes such as sea warfare and aircraft combat.
I am very much looking for a lot of modern combat units. Particularly various armored vehicles and aircraft, but I'm sure I can probably use anything you make.
@Delphinium1987: Go
The animations look good. I'll have to mess with them and see where i can use them. They seem to work for all the marine derived models.
On a side note the swimming seems to shrink the model a bit.
@JacktheArcher: Go
Now the same animations have been adjusted and installed to new models. The braid cost me some time but finally I finished it yesterday. For now the process looks fast enough to me, I can get one or two characters ready for this m3a package each day.
About the swim, it's just different standard. I am not sure where should the center is when a character stands in the water.
The first one is the new preview of Tassadar. the others are death animation models.