Thanks, my friends indeed call me frog on the internet.
Hi guys, I am planning to upload some of my partner Nanakey's creations, not like me she is a programmer and master of SC2 editor. Most of her works released in China so I guess most of your guys have not seen them before. I should say that her works are really amazing and skillful. So plz enjoy this.
No, my partner did all those skill previews, most of them are one year old, but still very fashion.
@Colt556: Go
Of cause, we created these for sharing. Plz add me on skype (Delphiniumkey) so that I can send you the model and get details for the follow-up personal model modification.
Alright, I sent you a contact request on skype. Although there was also a 'delphiniumfrog' on the list, and people here call you frog, so did I send it to the wrong person? rofl
Love the effects! Your partner did a great job. Would you mind sending me the halo shield map through a PM to my username on sc2mapster? I'd love to see the mechanical effects of the shield in-game.
A small effect model for a "lockon" animation. These days I find the effect models and cutsence models need really a lot of time to deal with, and that delays my character and spaceship models...
I like your missiles locked on one target effect. I may even use it e.g with the robot I showed you from that game but no robot, no missiles yet. Also awesome hyperspace, now it's even better though I am not sure about its color purple - maybe blue or green (afaik the Hyperion's ability on HotS mission was green) or maybe white-yellow light like in the cinematics? (I think before the Char missions in WoL but some others as well).
Also nice water spring, this is awesome not just for a weapon. One could use it for City doodad with some hydrant
I will send you the models once you finish your robot character. Btw, it's not water flow but smoke, the entire picture is an imitation to Daibo3 cutsence, but it's just a joke of cause.
An armed UAV called "Scout" basically likes the small UAVs in COD or Ghost Recon. The weapons have a special Turret behavior so that they can keep pointing to the target.
@Sirrace: Go
Thanks, it is very glad to hear that you like my creations.
A shield for Captain Blizzard.
Actually, as hilarious as that model is, I'd love that model
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
A Drop Shield model from Halo
very nice stuff mr frog
@zenx1: Go
Thanks, my friends indeed call me frog on the internet.
Hi guys, I am planning to upload some of my partner Nanakey's creations, not like me she is a programmer and master of SC2 editor. Most of her works released in China so I guess most of your guys have not seen them before. I should say that her works are really amazing and skillful. So plz enjoy this.
all very nice, did you do that?
@Delphinium1987: Go
Mind if I use this in my halo map? Having a cover shield ability for some of the heroes would be fantastic.
@Kailniris2: Go
No, my partner did all those skill previews, most of them are one year old, but still very fashion. @Colt556: Go
Of cause, we created these for sharing. Plz add me on skype (Delphiniumkey) so that I can send you the model and get details for the follow-up personal model modification.
I created a new warp-in model, unlike the eld ones, this model is for ship itself and can work together with other warp-in models.
Alright, I sent you a contact request on skype. Although there was also a 'delphiniumfrog' on the list, and people here call you frog, so did I send it to the wrong person? rofl
@Delphinium1987: Go
You can clearly see a lot of effort was put into making those abilities although the mechanics are pretty straight forward.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
It works with any ship?
@Delphinium1987: Go
Love the effects! Your partner did a great job. Would you mind sending me the halo shield map through a PM to my username on sc2mapster? I'd love to see the mechanical effects of the shield in-game.
@Sirrace: Go
Sorry, I got a bad situation and I was busy to deal with that. Now it's better, I will send you the m3 file and textures.
Brother, why?
A small effect model for a "lockon" animation. These days I find the effect models and cutsence models need really a lot of time to deal with, and that delays my character and spaceship models...
@Delphinium1987: Go
I like your missiles locked on one target effect. I may even use it e.g with the robot I showed you from that game but no robot, no missiles yet. Also awesome hyperspace, now it's even better though I am not sure about its color purple - maybe blue or green (afaik the Hyperion's ability on HotS mission was green) or maybe white-yellow light like in the cinematics? (I think before the Char missions in WoL but some others as well).
Also nice water spring, this is awesome not just for a weapon. One could use it for City doodad with some hydrant
@Eimtr: Go
I will send you the models once you finish your robot character. Btw, it's not water flow but smoke, the entire picture is an imitation to Daibo3 cutsence, but it's just a joke of cause.
An armed UAV called "Scout" basically likes the small UAVs in COD or Ghost Recon. The weapons have a special Turret behavior so that they can keep pointing to the target.
My computer is dying, and that delayed everything...