"Lots of people were out and about, as was a small array of roving robots, each of which was equipped with a small holoprojector and enough artificial intelligence to match advertisements to the person it was pitching to. So it wasn’t unusual to see an Advertising Artificial Intelligence that looked like a sonic clothes cleaner morph into a scantily clad young woman as it dashed across the street to present a different message to a businessman."
concept art draw by. kkuwowong final model by. Lewis
lol this is crazy model.
- Nova Interactive Team.
lol those feet look like viking parts... interesting idea though.
Ach, a valking hologramm!
Well, I like the design, but what good does it do in terms of functionality?
@Miles07: Go
mind control, and just moving.
model still WIP :)
@phanalax128: Go
well.. actually, idea from
'StarCraft II: Heaven's Devils'
"Lots of people were out and about, as was a small array of roving robots, each of which was equipped with a small holoprojector and enough artificial intelligence to match advertisements to the person it was pitching to. So it wasn’t unusual to see an Advertising Artificial Intelligence that looked like a sonic clothes cleaner morph into a scantily clad young woman as it dashed across the street to present a different message to a businessman."
yep. this part.
WIP Stuff
Dependencies require : WOL campaign
hologram removed, attach point added. free to use guyz!
@BlackOverseer: Go
Could make the middle underside look a hint more skull like.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg