Hey guys, I'm having an strange error when trying to convert .m3 files to .xml via de m3 addon for Blender. One of this models is the Storm Tassadar Mecha skin one and all of the Tassadar ones (only the hero itself not the Archon or the DeathRagdoll ones). I'm posting an screen of it to see if someone can fix it/teach me on how to fix it. I suppose the error which gives you Blender is the same that the m3ToXML.py gives you, as it is impossible to screen-capture that.
I managed to solve it via the editing of the structures.xml file of the addon. I just had to look of the installation instructions and common error of the addon itself, which you can find on printIn description.
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Hey guys, I'm having an strange error when trying to convert .m3 files to .xml via de m3 addon for Blender. One of this models is the Storm Tassadar Mecha skin one and all of the Tassadar ones (only the hero itself not the Archon or the DeathRagdoll ones). I'm posting an screen of it to see if someone can fix it/teach me on how to fix it. I suppose the error which gives you Blender is the same that the m3ToXML.py gives you, as it is impossible to screen-capture that.
@TheSC2Maniac: Go
I'm also attaching the model itself to those who can't access the HotS data. It's already converted to the Starcraft II .m3 format.
@TheSC2Maniac: Go
I managed to solve it via the editing of the structures.xml file of the addon. I just had to look of the installation instructions and common error of the addon itself, which you can find on printIn description.