Hi, i was wondering if you could help me with a model i just made for SC2,the models animations play rightly in the previewer but when i use it on an unit actor the animation kind of flicks:it plays the first 0,3 seconds of the animation then it starts all over again,whats the cause?the model itself of it just needs some configuration in the editor? thanks in advance
It would be really great if you add some more information on:
- what software did you use to create the custom animations
- the file you've created (attached .m3 or scene file preferably)
Sounds like you duplicated the marines actors, using your model to replace the marines. This can have some undesired effects, try duplicating the ghost instead and replacing the model with yours and testing, thats assuming you did this.
This is all speculation i can think of 5 or 6 things of the top of my head that can be causing an issue, from the program you used to make the model, exporting options to galaxy editor side of things.
I would test what i said first and let us know your findings, and double check your naming convention.
Hi, i was wondering if you could help me with a model i just made for SC2,the models animations play rightly in the previewer but when i use it on an unit actor the animation kind of flicks:it plays the first 0,3 seconds of the animation then it starts all over again,whats the cause?the model itself of it just needs some configuration in the editor? thanks in advance
@GestaltZero: Go
It would be really great if you add some more information on: - what software did you use to create the custom animations - the file you've created (attached .m3 or scene file preferably)
Sounds like you duplicated the marines actors, using your model to replace the marines. This can have some undesired effects, try duplicating the ghost instead and replacing the model with yours and testing, thats assuming you did this.
This is all speculation i can think of 5 or 6 things of the top of my head that can be causing an issue, from the program you used to make the model, exporting options to galaxy editor side of things. I would test what i said first and let us know your findings, and double check your naming convention.
No detail is to small when asking for help.
@Leruster: Go
sure sorry about that,here is the m3 model and i used 3ds max 2011 for the model/animations
@Leruster: Go