Someone who can do this, can you create Zeratul without a cape, i need it for a unit in my Tribal Wars unit, maybe I could use the model for the Tribe Warrior, instead of the Zealot (prisoner) model
If you go to b.net and look in artwork, there is a zeratul without cape, its called Zeratul (jungle killer)
You need to be more clear. You say that if we go to B.net and look in artwork there will be a Zeratul without cape. By B.net I understand it is SC2 site. and you mean Media -> Artwork. So you're talking about a concept art for Zeratul. By why do we need to check a concept art? Its pretty easy to imagine the model with no cape.
Modellers aren't as willing to help as most people around. So if you get it done you're a lucky one ;-)
Well, you can easily do it with actor events. However, since I'm too lazy to explain right now, I'll redirect you to this thread, which basically explains it.
Yeah I know; it's a pretty awesome thing to know. I really just use it for Zealots because for some reason, whenever I use a third person camera and a Zealot, his ponytail spazzes out :\
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Someone who can do this, can you create Zeratul without a cape, i need it for a unit in my Tribal Wars unit, maybe I could use the model for the Tribe Warrior, instead of the Zealot (prisoner) model If you go to b.net and look in artwork, there is a zeratul without cape, its called Zeratul (jungle killer)
@Eiviyn: Go
awesome
@SnyderGuy: Go
zeratul cannot live without his cape... it is effectively his brain; it is torn to shreds. point made
You need to be more clear. You say that if we go to B.net and look in artwork there will be a Zeratul without cape. By B.net I understand it is SC2 site. and you mean Media -> Artwork. So you're talking about a concept art for Zeratul. By why do we need to check a concept art? Its pretty easy to imagine the model with no cape.
Modellers aren't as willing to help as most people around. So if you get it done you're a lucky one ;-)
@thepumaman1: Go
It isnt going to be Zeratul, it is going to be a warrior, a unit, not a hero...
@SoulFilcher: Go
Yeah, once I get the MPQ editor to actually open and work, i will do it myself...
@Eiviyn: Go
What does this have to do with anything?
Well, you can easily do it with actor events. However, since I'm too lazy to explain right now, I'll redirect you to this thread, which basically explains it.
@Nebuli2: Go
Thank you, I'll check it out
@Nebuli2: Wow that's great! Some units look very different. I tried using it with HTs and Corruptors ;-)
@SnyderGuy: Go
The bird dancing video is him looking at your avatar and saying. "I'm getting dizzy"
@SoulFilcher: Go
Yeah I know; it's a pretty awesome thing to know. I really just use it for Zealots because for some reason, whenever I use a third person camera and a Zealot, his ponytail spazzes out :\