So I've made a model from scratch, made a walk and a stand animation (haven't animated any wheels yet though).
However when I put it into the game and set it as the core unit model I have an issue: When I move it up and down hills, the tank does not tip up or down to respond to the angle change. The tank is perfectly level no matter what. Can anyone help me solve this issue?
Hey all,
Another question.
So I've made a model from scratch, made a walk and a stand animation (haven't animated any wheels yet though).
However when I put it into the game and set it as the core unit model I have an issue: When I move it up and down hills, the tank does not tip up or down to respond to the angle change. The tank is perfectly level no matter what. Can anyone help me solve this issue?
Thanks!
@FockeWulf: Go
Hello again,
angles based of terrain is a system in the galaxy engine itself. the option is called Tipability.
Tipability can be set by going to the Model Tab and selecting your model. It should be located in the lower part of your Value Table.
Values: Tipability - how drastic the angle variation will be Tipability Width/Length - how terrain modifies the Tipability value
Formally Kinkycactus