As someone who never experienced D3 before the updates and expansion I think it's an amazing game I'm having so much fun. Ending to RoS was kind of a let down though.
Meh, 70 wd here and lvling crusader. As a warning pandemonium is tough so consider dropping diff to expert for final boss unless you have a good legendary drop or two.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
What server you playing on? For best levelling do adventure mode. Also having the stolen ring for the exp boost helps. The gladiator gauntlets + custerian wristguards gives good exp with the +gold paragon.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I was wondering if you would be kind enough to make a few simple Power-up models for my newest map, GridFall.
I understand if you are busy.
I am using one of your models as the unit you control as you run around the grid trying to push people off the grid while avoiding falling into the holes people keep creating.
ATTACHMENTS
GF_Tease.png
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-Dev of Mineralz Evolution
-Dev of Poker Defense
-Dev of Poker Defense 2.0
-Dev of GridFall (RTC Map)
-Dev of Battlegrounds (RTC Map)
I was thinking on some particles emitters that you could add , or some additional flat meshes around the feet, but it is hard to see if your map exposes so much light :/
yeah :( I added a model of just the spectres feet, tinted them red and added a red version of the mineral field glow to them so you know their are bad. But people playing on low said they cant even see the red glow. :(
Let me know if you are going to try and make anything, and thanks man.
Rollback Post to RevisionRollBack
-Dev of Mineralz Evolution
-Dev of Poker Defense
-Dev of Poker Defense 2.0
-Dev of GridFall (RTC Map)
-Dev of Battlegrounds (RTC Map)
Can you just do a simple floating rotating box like the other power up I put a pic of. And a texture where I could edit it to show a small icon in the middle??
Rollback Post to RevisionRollBack
-Dev of Mineralz Evolution
-Dev of Poker Defense
-Dev of Poker Defense 2.0
-Dev of GridFall (RTC Map)
-Dev of Battlegrounds (RTC Map)
There is still question on the set of creeps I started for Warcraft 1, but I never finished them, still todo was the daemon and the orc/human skeletons, well here is a progress on the daemon:
I think the specularity is way too high on that guy. Like he tripped into a vat of liquid latex. I think with skin it is important to keep the normal/spec intensity to very low levels, especially if you are building the normals out of existing textures. I don't really know how far one can get with such low-rez elements as a start, though. Maybe you could model some hair onto him in those portions that appear they would have some, to offset the flatness/shininess.
Added a few animations, nothing fancy yet, playing through Reaper Of Souls for the moment :)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
Lvl 38 Angelic Crusader!!!
As someone who never experienced D3 before the updates and expansion I think it's an amazing game I'm having so much fun. Ending to RoS was kind of a let down though.
Nice! lvl 65 Monk baby !!
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
Meh, 70 wd here and lvling crusader. As a warning pandemonium is tough so consider dropping diff to expert for final boss unless you have a good legendary drop or two.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Wicket!!
Trying hard to get to 70 too :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
What server you playing on? For best levelling do adventure mode. Also having the stolen ring for the exp boost helps. The gladiator gauntlets + custerian wristguards gives good exp with the +gold paragon.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@TaylorMouse: Go
Were you able to get RoS animations and models working?
I was wondering if you would be kind enough to make a few simple Power-up models for my newest map, GridFall.
I understand if you are busy.
I am using one of your models as the unit you control as you run around the grid trying to push people off the grid while avoiding falling into the holes people keep creating.
@SyCoAttack: Go
What Power Ups did you have in mind?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Something based on the health or energy pickups would work as long as they stood out as different
There are power ups that increase your over all energy, increase your speed, make the next 4 blocks you run over fall, increase your energy regen.
Power ups I have good models for already increase your push skill, increase the damage of the bomb, refill your energy, Decrease your speed.
I made a custom Texture for the Health kit model so it doesn't look like health anymore.
I was thinking on some particles emitters that you could add , or some additional flat meshes around the feet, but it is hard to see if your map exposes so much light :/
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
yeah :( I added a model of just the spectres feet, tinted them red and added a red version of the mineral field glow to them so you know their are bad. But people playing on low said they cant even see the red glow. :(
Let me know if you are going to try and make anything, and thanks man.
What did you have in mind?
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Can you just do a simple floating rotating box like the other power up I put a pic of. And a texture where I could edit it to show a small icon in the middle??
Can you send/attach the cube, so I can try something.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
There is still question on the set of creeps I started for Warcraft 1, but I never finished them, still todo was the daemon and the orc/human skeletons, well here is a progress on the daemon:
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
I think the specularity is way too high on that guy. Like he tripped into a vat of liquid latex. I think with skin it is important to keep the normal/spec intensity to very low levels, especially if you are building the normals out of existing textures. I don't really know how far one can get with such low-rez elements as a start, though. Maybe you could model some hair onto him in those portions that appear they would have some, to offset the flatness/shininess.
Fur on the shoulders, lower hips and feet should be an independent mesh/polygons. Also his hair seems to penetrate the wing connections.
Use the wc3 doomguards for additional inspiration.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@IskatuMesk: Go
You are right, need to change that
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Here are some screenshots about my 3D Model Viewer, supports some SC2 models and some OBJ models,
but is mostly written to support Diablo III models
Downloadable from my assets
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here