I want to figure out a way of attaching a tree model to a physics object, so you can make it fall when it dies (Destructible)
Is there any easy way to do this?
Oh, and is there a way so a unit doesn't change height compaired to the terrain? the terrain should never be higher then the specified height so it doesn't matter.
I want to figure out a way of attaching a tree model to a physics object, so you can make it fall when it dies (Destructible)
Is there any easy way to do this?
Oh, and is there a way so a unit doesn't change height compaired to the terrain? the terrain should never be higher then the specified height so it doesn't matter.