hey guys ( sorry for double post but i had 2 questions :P )
for the armor , how do i make the Armor an ITEM / Weapon?? right now all i have is a behavior attached to an Item , and all it does is add a % to armor.
Now = armor: 5 (+1)
what i want = Armor 6
i want the ACTUAL armor to be changed. is that possible? (like you would with a Weapon)
would it be a type of weapon? that changes armor??
i just dont want it to show.. PROTOSS armor , ZERG armor ..ect...... i want it to be custom depending on the ITEM you equip.
Not specifically. All Zerg ground units in SC1 had Zerg Ground Carapace, same with Terran and Protoss, yet still in SC1 each unit had an individual named weapon type.
But anyways, as Super said, a behaviour cannot alter the fields of an actor, unfortunately.
technically, you could change it with a "set catalog field value" if it only needs to be MPI, Set a custom value to the items; when a unit acquires an item, change the armor field for that unit type for the player. that is, it will change all units of that type; rather than just that specific unit. good for hero arenas unit upgrades, not so good for say, giving each marine his own equipment slots.
GlornII is right, but note: the armor name is a string reference to a text value in the localized Game Strings. So it's something like Unit/ArmorName/TerranGroundArmor, which you have to change to something else.
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hey guys ( sorry for double post but i had 2 questions :P )
for the armor , how do i make the Armor an ITEM / Weapon?? right now all i have is a behavior attached to an Item , and all it does is add a % to armor.
Now = armor: 5 (+1)
what i want = Armor 6
i want the ACTUAL armor to be changed. is that possible? (like you would with a Weapon)
would it be a type of weapon? that changes armor??
i just dont want it to show.. PROTOSS armor , ZERG armor ..ect...... i want it to be custom depending on the ITEM you equip.
Not possible without using triggers/upgrades. Behaviours cannot alter the fields of actors like that.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
well that sucks...
you thik they would of done it for weapons AND armor .... like what the hell..
@Selfcreation: Go
Not specifically. All Zerg ground units in SC1 had Zerg Ground Carapace, same with Terran and Protoss, yet still in SC1 each unit had an individual named weapon type.
But anyways, as Super said, a behaviour cannot alter the fields of an actor, unfortunately.
technically, you could change it with a "set catalog field value" if it only needs to be MPI, Set a custom value to the items; when a unit acquires an item, change the armor field for that unit type for the player. that is, it will change all units of that type; rather than just that specific unit. good for hero arenas unit upgrades, not so good for say, giving each marine his own equipment slots.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
GlornII is right, but note: the armor name is a string reference to a text value in the localized Game Strings. So it's something like Unit/ArmorName/TerranGroundArmor, which you have to change to something else.