So basically I've more-or-less created a unit from scratch, and when this unit uses it's air attack, it launches from it's feet instead of from it's missile launcher. (I'm using the Warhound model, BTW.)
I have no idea how to change the location of where the missile launches, since the Warhound's model doesn't use a turret or attachment method. (I don't think, anyway.)
I tried taking a look at how the Scout's missiles fire from Left and Right but still no luck.
So basically I've more-or-less created a unit from scratch, and when this unit uses it's air attack, it launches from it's feet instead of from it's missile launcher. (I'm using the Warhound model, BTW.)
I have no idea how to change the location of where the missile launches, since the Warhound's model doesn't use a turret or attachment method. (I don't think, anyway.)
I tried taking a look at how the Scout's missiles fire from Left and Right but still no luck.
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You need an Action type actor. This determines where it launches from and where it impacts.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg