Greetings SCIIMAPSTER Lords, I would like to thank the great work of MassRecall.
I was trying to create the special unit Zerg Kukulza and Oncelan One, doubling the unit but changing the values that remove the weapons, in the case of Kukulza this affection also to the mutalisk. So I turn to you to help me solve this doubt.
Um, I do not understand the bit where are are explaing what you are doing, sorry. So because o do not under stand I will just try to explain the whole thing to you. First change on the unit in the data editor change the max life and starting life, then change the armour, then on the bottom left corner there should be a load of models, behaviours, actors and other things, then go to the bottom of that and click on the weapon, that is the units weapon, you can change (I can not quite remember which ones) the range and attack speed (attack speed is period). Then look in the effects section and look for some thing that ends in (damage) then if the bit before that text has a relation of the weapon then that is the weapon damage.
I hope this has helped.
Rollback Post to RevisionRollBack
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
@R0binicus: Go
Sorry for writing use the Google translator, do not speak English
A lo que me refiero es que, cuando aumento el daño causado por el arma de la unidad duplicada, este cambio tambien afecta a a unidad original en este caso al mutalisk.
Muchas gracias por el consejo.
What I mean is that when increases the damage caused by the weapon of the mirrored drive, this change also affects original unit in this case mutalisk.
Thank you very much for the advice.
Greetings SCIIMAPSTER Lords, I would like to thank the great work of MassRecall.
I was trying to create the special unit Zerg Kukulza and Oncelan One, doubling the unit but changing the values that remove the weapons, in the case of Kukulza this affection also to the mutalisk. So I turn to you to help me solve this doubt.
I would thank you a lot.
There is a map where they are these heroes Zerg?
Here is Kukulza :
Kukulza
Goodluck.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Um, I do not understand the bit where are are explaing what you are doing, sorry. So because o do not under stand I will just try to explain the whole thing to you. First change on the unit in the data editor change the max life and starting life, then change the armour, then on the bottom left corner there should be a load of models, behaviours, actors and other things, then go to the bottom of that and click on the weapon, that is the units weapon, you can change (I can not quite remember which ones) the range and attack speed (attack speed is period). Then look in the effects section and look for some thing that ends in (damage) then if the bit before that text has a relation of the weapon then that is the weapon damage.
I hope this has helped.
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
@R0binicus: Go Sorry for writing use the Google translator, do not speak English
A lo que me refiero es que, cuando aumento el daño causado por el arma de la unidad duplicada, este cambio tambien afecta a a unidad original en este caso al mutalisk.
Muchas gracias por el consejo.
What I mean is that when increases the damage caused by the weapon of the mirrored drive, this change also affects original unit in this case mutalisk. Thank you very much for the advice.
Revisar que efecto es el que causa el daño como tal, cea un duplicado, y checa que otro efecto es el que lo invoca.
Check what effect does the damage as such, create a duplicate, and check which other effect in the whole chain is the one that invokes it.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!