Im currently playing with custom structures-units and realised how cool it would be if i would be able to rotate the new set models. Could you please instruct me how to achieve such thing? I have searched everywhere to no avail. I have also tryied actor.birth action "set facing" and "set roatation" but they dont change anything.
If you want to change the buildings' initial facing (when they're born), go into the unit's fields and look for "rotation." (idk if that's the actual name, but there is a field for it)
Hey guys.
Im currently playing with custom structures-units and realised how cool it would be if i would be able to rotate the new set models. Could you please instruct me how to achieve such thing? I have searched everywhere to no avail. I have also tryied actor.birth action "set facing" and "set roatation" but they dont change anything.
thanks in advance
In the unit editor, look for the building's field: Unit - Flags.
Check Turnable.
@Azzaaer: Go
If you want to change the buildings' initial facing (when they're born), go into the unit's fields and look for "rotation." (idk if that's the actual name, but there is a field for it)
@shardfenix: Go
Ah yes indeed :D There is a field called "Stats -Facing" in the very unit tabs. Not an actor, nor model tabs like i thought it will be. :)
Thanks a lot.